Dementia and Virtual Reality - A User-centred design

Authors

  • Zoe Zachariassen Københavns Professionshøjskole
  • Sune Buch-Sloth Rødovre Kommune
  • Kenneth Hansen Københavns Professionshøjskole

DOI:

https://doi.org/10.7146/lom.v11i20.109712

Abstract

Theme. It is the objective of this article to establish a set of design principles that may aid future research on the use of VR in the treatment of elderly with dementia. These principles are based on a number of projects in the municipality of Rødovre, all of which build upon the same VR concept for elderly with dementia. Focus. This article, which is based upon a Design-Based Research framework, focuses on methods such as user-centered design, user tests, and integration of the real world contextutilizing the technology. The VR concept seeks to consider both the employees and elderly, in order to create a practical and convenient concept and design. Conclusion. In light of the finalizing tests, the article claims to have found a practical interactive design, which allows for the deployment of VR equipment in a practice-related context. The concept consists of, amongst other things, the need for planned operational procedures, VR goggles with integrated sound, and an external viewing device for the employees.

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Author Biographies

Zoe Zachariassen, Københavns Professionshøjskole

Cand. It.

Sune Buch-Sloth, Rødovre Kommune

Cand. Scient. Soc.

Kenneth Hansen, Københavns Professionshøjskole

Cand. Pæd. IT-Didaktisk Design

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Published

2019-03-29

How to Cite

Zachariassen, Z., Buch-Sloth, S., & Hansen, K. (2019). Dementia and Virtual Reality - A User-centred design. Tidsskriftet Læring Og Medier (LOM), 12(20), 28. https://doi.org/10.7146/lom.v11i20.109712