Kollaborativ læring i social 360VR

Et systematisk review af et nyt digitalt læringsrum

Authors

  • Lucas Paulsen Aalborg Universitet
  • Jacob Davidsen Aalborg Universitet
  • Dorther Vinther Larsen
  • Sten Rasmussen

DOI:

https://doi.org/10.7146/lom.v15i27.133760

Keywords:

Kollaborativ læring, virtual reality, digitale læringsrum

Abstract

Virtual Reality (VR) is rapidly gaining attention across educational levels. Technological advances in recent years have further made VR more accessible for educational institutions - especially due to developments in 360° VR (360VR). With 360VR educators can design activities where students gain access to working with authentic video-footage from practice – be it pedagogues, teachers, nurses or doctors. Through a systematic review we show that collaborative learning in 360VR is almost non-existent. In the paper we present three pilot experiments with collaborative learning in social 360VR. Our results indicate that collaborative learning in 360VR must be understood from a different set of concepts than what is used when working with traditional forms of VR. In shifting from individual to social VR, a need for terms going beyond “immersion”, “interactivity” and “presence” arises - and we suggest that the conceptual framework should be grounded in terms such as interactional resources and perspective-taking.

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Published

2023-01-27

How to Cite

Paulsen, L., Davidsen, J., Larsen, D. V., & Rasmussen, S. (2023). Kollaborativ læring i social 360VR: Et systematisk review af et nyt digitalt læringsrum. Tidsskriftet Læring Og Medier (LOM), 16(27), 20. https://doi.org/10.7146/lom.v15i27.133760