Tema 2: På rejse med Virtual Reality i billedkunst - Erfaringslæring gennem kombineret fysisk og virtuel modelbygning
DOI:
https://doi.org/10.7146/lom.v8i14.21985Nøgleord:
Virtuel Reality, læring, design, billedkunsk, teknologi, it-didaktik, læringsdesign, aktionsforskningResumé
Tema. Denne artikel udforsker de læringspotentialer, der opstår ved at kombinere rumlig modellering i fysiske og virtuelle medier i billedkunst i en 5. klasse. Eleverne udformede rumlige modeller i miniformat for derefter at besøge dem i den virtuelle verden i den størrelse, som de havde tænkt sig, de skulle have.
Fokus. I artiklen er der særligt fokus på hvordan læringscentrede designprocesser og Virtual Reality tilsammen kan understøtte erfaringslæring.
Konklusion. Eleverne fik en større forståelse af teknologi og kreative designprocesser ved at fungere som informanter og designpartnere i designforløbet. Eleverne fik igennem design af de fysiske modeller og besøget i Virtual Reality formidlet to oplevelser af deres modeller, som styrkede grundlaget for erfaringsbaseret læring. Erfaringsbaseret læring kombinerer oplevelse, refleksion, abstraktion og aktiv eksperimenteren i en proces, som transformerer oplevelse til viden.Downloads
Referencer
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