Kollaborativ læring i social 360VR

Et systematisk review af et nyt digitalt læringsrum

Forfattere

  • Lucas Paulsen Aalborg Universitet
  • Jacob Davidsen Aalborg Universitet
  • Dorthe Vinther Larsen
  • Sten Rasmussen

DOI:

https://doi.org/10.7146/lom.v15i27.133760

Nøgleord:

Kollaborativ læring, virtual reality, digitale læringsrum

Resumé

Virtual Reality (VR) vinder større og større indpas på tværs af uddannelsesniveauer. De seneste års teknologiske udvikling har endvidere gjort VR mere tilgængelig for uddannelsesinstitutioner – særligt foranlediget af udviklingen af 360°VR (360VR). Med 360VR kan undervisere designe aktiviteter, hvor studerende får adgang til at arbejde med autentisk videomateriale fra praksis – det kunne være pædagoger, lærere, sygeplejersker og læger. Gennem et systematisk review viser vi at særligt kollaborativ læring i 360VR er tæt på ikke eksisterende. Med udgangspunkt i tre pilotforsøg, viser vi hvordan man kan arbejde med at designe for kollaborativ læring i social 360VR. Vores resultater peger på, at kollaborativ læring i social 360VR skal forstås ud fra en anden begrebsramme end traditionel VR. I skiftet fra individuel VR til social VR opstår et behov for andre begreber end ”immersion”, ”interactivity” og ”presence” – og vi forslår at udviklingen tager afsæt i begreber som interaktionelle ressourcer og perspektivtagning.

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Publiceret

27-01-2023

Citation/Eksport

Paulsen, L., Davidsen, J., Larsen, D. V., & Rasmussen, S. (2023). Kollaborativ læring i social 360VR: Et systematisk review af et nyt digitalt læringsrum. Tidsskriftet Læring Og Medier (LOM), 16(27), 20. https://doi.org/10.7146/lom.v15i27.133760