Bridging the Gap Between Gaming and Theatre: »The Dark Fortress – A Minecraft Adventure«

Forfattere

  • Raymond Corrado Knutsen

DOI:

https://doi.org/10.7146/buks.v41i71.162635

Nøgleord:

Minecraft, digital children’s culture, interactive theatre, gaming, touring theatre

Resumé

In the Norwegian National Touring Theatre’s (Riksteatret) original production The Dark Fortress – A Minecraft Adventure, children with little or no prior experience in theatre entered a world where their gaming expertise was not only acknowledged – it was central. In my role as Game Master, I served as both guide and performer, bridging the pixelated landscapes of Minecraft with the embodied, collective space of live theatre.

Downloads

Publiceret

2025-12-12

Citation/Eksport

Knutsen, R. C. (2025). Bridging the Gap Between Gaming and Theatre: »The Dark Fortress – A Minecraft Adventure«. BUKS - Tidsskrift for Børne- & Ungdomskultur, 41(71), 14. https://doi.org/10.7146/buks.v41i71.162635