Tema 2: På rejse med Virtual Reality i billedkunst - Erfaringslæring gennem kombineret fysisk og virtuel modelbygning

  • Gunver Majgaard Syddansk Universitet
  • Patricia Lyk Syddansk Universitet
Nøgleord: Virtuel Reality, læring, design, billedkunsk, teknologi, it-didaktik, læringsdesign, aktionsforskning

Resumé

Tema. Denne artikel udforsker de læringspotentialer, der opstår ved at kombinere rumlig modellering i fysiske og virtuelle medier i billedkunst i en 5. klasse. Eleverne udformede rumlige modeller i miniformat for derefter at besøge dem i den virtuelle verden i den størrelse, som de havde tænkt sig, de skulle have.

Fokus. I artiklen er der særligt fokus på hvordan læringscentrede designprocesser og Virtual Reality tilsammen kan understøtte erfaringslæring.

Konklusion. Eleverne fik en større forståelse af teknologi og kreative designprocesser ved at fungere som informanter og designpartnere i designforløbet. Eleverne fik igennem design af de fysiske modeller og besøget i Virtual Reality formidlet to oplevelser af deres modeller, som styrkede grundlaget for erfaringsbaseret læring. Erfaringsbaseret læring kombinerer oplevelse, refleksion, abstraktion og aktiv eksperimenteren i en proces, som transformerer oplevelse til viden.

Forfatterbiografier

Gunver Majgaard, Syddansk Universitet
Mærsk Mc-Kinney Møller Instituttet, Lektor
Patricia Lyk, Syddansk Universitet
Mærsk Mc-Kinney Møller Instituttet, studerende

Referencer

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Publiceret
2015-12-25
Citation/Eksport
Majgaard, G., & Lyk, P. (2015). Tema 2: På rejse med Virtual Reality i billedkunst - Erfaringslæring gennem kombineret fysisk og virtuel modelbygning. Tidsskriftet Læring Og Medier (LOM), 8(14). https://doi.org/10.7146/lom.v8i14.21985
Sektion
Artikler