Resumé
Denne artikel beskriver de teoretiske overvejelser bag designet af et narrativt skolematerialepå det danske sciencecenter Experimentarium. Artiklen tager udgangspunkt i et skolemateriale om“Kejseren der troede sine egne øjne” og gennemgår hvorfor eventyr kan være nyttige redskaber til atunderstøtte eleverne når de besøger en udstilling. Derudover gennemgås overvejelser om hvordan manintegrerer eventyret med de læringsmæssige mål, hvilke narrative former fra litteratur og virtuellemiljøer der kan inspirere et design, og hvad elevernes handle-ret betyder for designet af skolematerialet. This article describes the theoretical considerations regarding the design of a narrativeschool material made at the Danish science centre Experimentarium. It isbased on a case material called “The Emperor who only believed his own eyes”,and it describes how this kind of narrative can be a useful tool for students whenthey have to navigate in an exhibition. Based on narrative theory, the articlealso describes how to integrate the learning objective and the narrative objective,how various narrative forms from books and virtual reality may inspire adesign and discusses whether the students’ right to act can influence the use ofthe narrative as a tool.