Meaningful and Meaningless Solutions for Cooperative N-person Games
Game values often represent data that can be measured in more
than one acceptable way (e.g. monetary amounts). We point out that
in such a case a statement about cooperative n-person game model
might be "meaningless" in the sense that its truth or falsity depends on
the choice of an acceptable way to measure game values. In particular
we analyze statements about solution concepts such as the core, stable
sets, the nucleolus, the Shapley value (and its generalizations).
Keywords: Cooperative n-person Games, Measurement, Sensitivity
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