Scripted and live language games in educational reality

Authors

  • Camilla Kølsen Petersen

DOI:

https://doi.org/10.7146/propracon.v8i1.111431

Keywords:

Language game, live and scripted language, teaching informatics, digitalization of society

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Published

2018-12-12

How to Cite

Petersen, C. K. (2018). Scripted and live language games in educational reality. Proceedings of Pragmatic Constructivism, 8(1), 7–8. https://doi.org/10.7146/propracon.v8i1.111431