MORTENSEN, T. E. Real game worlds: The emotional reality of fictional worlds. MedieKultur: Journal of media and communication research, [S. l.], v. 34, n. 64, p. 16 p., 2018. DOI: 10.7146/mediekultur.v34i64.97015. Disponível em: https://tidsskrift.dk/mediekultur/article/view/97015. Acesso em: 6 dec. 2021.