LIBORIUSSEN, B. Hilde G. Corneliussen & Jill Walker Rettberg (Eds.): “Digital Culture, Play, and Identity: A World of Warcraft® Reader”. MedieKultur: Journal of media and communication research, [S. l.], v. 25, n. 47, p. 3 p., 2009. DOI: 10.7146/mediekultur.v25i47.1864. Disponível em: https://tidsskrift.dk/mediekultur/article/view/1864. Acesso em: 27 apr. 2024.