IVERSEN, S. M. Paradox and pleasure: Play with everyday life in a ludic simulation. MedieKultur: Journal of media and communication research, [S. l.], v. 30, n. 56, p. 17 p., 2014. DOI: 10.7146/mediekultur.v30i56.18502. Disponível em: https://tidsskrift.dk/mediekultur/article/view/18502. Acesso em: 11 dec. 2024.