Leviathan: Interdisciplinary Journal in English https://tidsskrift.dk/lev <p>A student journal for the students of the Department of English at Aarhus University. The journal is sponsored by the Carlsberg Foundation (<a href="https://www.carlsbergfondet.dk/en/Forskningsaktiviteter/Bevillingsstatistik/Bevillingsoversigt/CF20_0366_Michaela-Hejn%C3%A1">Young Researcher Fellowship, 2020</a>).</p> Department of English, Aarhus University en-US Leviathan: Interdisciplinary Journal in English 2446-3981 <p>Attribution-NonCommercial-NoDerivatives 4.0 International (<a href="https://creativecommons.org/licenses/by-nc-nd/4.0/">CC BY-NC-ND 4.0</a>)</p> <p>You are free to share (copy and redistribute the material in any medium or format).&nbsp;</p> <p>However:<br>You may not use the material for commercial purposes.<br>You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.<br>If you remix, transform, or build upon the material, you may not distribute the modified material.<br>You may not apply legal terms or technological measures&nbsp;that legally restrict others from doing anything the license permits.</p> <p>&nbsp;</p> What Do You Meme? https://tidsskrift.dk/lev/article/view/125340 <p>Users of the Internet have established a unique form of communication tool commonly used on social media platforms; these are referred to as Internet memes. The term meme, however, was conceived many years before its appropriation into an Internet sphere. Where memes are units of cultural information propagated like a virus from brain to brain, Internet memes are dynamic digital artifacts that can easily be created and quickly distributed to a large social group with the intention of communication. Internet memes are not static; rather their format inspires social interactions that allow them to be modified and reworked with an infinite amount of communicative outcomes. This paper offers an exploration of the different features of Internet memes, which are identified as creational/distributional, social, as well as communicative. When combined, these features in relation to each other constitute a sociolinguistic potential.</p> Cille Hvass Holm Copyright (c) 2021 Leviathan: Interdisciplinary Journal in English 2021-03-12 2021-03-12 7 1–20 1–20 10.7146/lev.v0i7.125340 The Malthusian Alternative and Overpopulation in Avengers: Infinity War and Avengers: Endgame https://tidsskrift.dk/lev/article/view/125338 <p>This article examines the depiction of the environmental problem of overpopulation in the two Marvel films <em>Avengers: Infinity War</em> and <em>Avengers: Endgame</em> through the analysis of the character Thanos and his Malthusian theory and his cornucopian thinking counterpart, The Avengers. The article investigates how these two theories affect and form the subject of overpopulation in the two films and what signal the films send in relation to environmental alternatives. It suggests that the films hinder the contemplation of all environmental alternatives through their depiction of the Malthusian alternative as a villainous and unwarranted ideology.</p> Trine Mærsk Kragsbjerg Copyright (c) 2021 Leviathan: Interdisciplinary Journal in English 2021-03-12 2021-03-12 7 21–31 21–31 10.7146/lev.v0i7.125338 Post-Intensifying https://tidsskrift.dk/lev/article/view/125257 <p>Language is a “moving target”; the meaning and use of elements of a language can change so that former understandings and explanations become insufficient. The contemporary, American English colloquial use of the <em>ass</em>-intensifier, such as in “a grown-ass man”, is an example of that. This article is an examination of the <em>ass</em>-intensifier and a comparison with its Danish counterpart <em>røv</em>, exploring the similarities and dissimilarities. It will be argued that the English intensifier is post-intensifying and has two distinct meanings; furthermore, that intensification by a grammaticalized version of a lexical item for posterior is not exclusively an English phenomenon, showing a cross-linguistic link.</p> Jonas Bengtson Copyright (c) 2021 Leviathan: Interdisciplinary Journal in English 2021-03-12 2021-03-12 7 32–53 32–53 10.7146/lev.v0i7.125257 Old English Syntax and Its Relation to German https://tidsskrift.dk/lev/article/view/125185 <p>At first glance, the syntax of ancient Old English appears reminiscent of the syntax of the Present-Day German language. A number of shared syntactic traits such as Subject Object Verb constituent order, Verb Second, and a complicated inflectional system have caused the two languages to be compared by scholars, who often have referred to German as simply a present-day version of the now far-gone Old English. Exploring both similarities and dissimilarities of the two languages, this article examines the relationship between the two languages’ syntax to show that although structurally similar once, modern-day English has lost most of the syntactic traits linking it to the German language and their common Proto-Germanic roots. These syntactical differences not only show that Old English was never just a modern-day variant of German but also show that the two languages are developing in separate directions – or at least in separate paces.</p> Freja Bang Lauridsen Copyright (c) 2021 Leviathan: Interdisciplinary Journal in English 2021-03-12 2021-03-12 7 54–74 54–74 10.7146/lev.v0i7.125185 Linguistic Profiling and Discrimination in The Witcher 3: Wild Hunt https://tidsskrift.dk/lev/article/view/125342 <p>This article examines the linguistic profiling in the video game <em>The Witcher 3: Wild Hunt </em>with an interest in its possible useful appliance for a large gaming community with little knowledge of a fantasy world such as <em>The</em> <em>Witcher</em>’s. I work with the phenomenon of linguistic profiling as proposed by John Baugh, which will be used in conjunction with the dialects and accents used in <em>The Witcher 3</em>. Besides this, I use an interview of the translation and adaptation team from the game developers (CD Projekt Red) to showcase what considerations they made when choosing and distributing accents and dialects in the English version of the game. This paper concludes with detailing the problematic uses of accents and dialects in the game, while also highlighting the benefits to new players when orienting them in the <em>Witcher</em> world, which is the overall advantageous result from the accent distribution in the game.</p> Thor Nordfeld Troelsen Copyright (c) 2021 Leviathan: Interdisciplinary Journal in English 2021-03-12 2021-03-12 7 75–89 75–89 10.7146/lev.v0i7.125342 The Zoopoetics of Les Murray https://tidsskrift.dk/lev/article/view/125212 <p>Today, the Western world is extensively centred around human language and the natural sciences. The transformative powers of poetry, such as they can bring forth the presence of nonhuman animals, have thus been marginalized in several respects. This article investigates how the animal poems of <em>Presence</em>, a poetic sequence in the poetry collection <em>Translations from the Natural World</em> by the Australian poet Les Murray, re-sensitizes the reader to the expressive bodies of nonhuman animals and establishes the notion of a more-than-human world. By introducing Aaron M. Moe’s concept of zoopoetics, a theory and practice that links the nonhuman animal as a maker, subject and individual to the art of writing and reading poetry, Murray’s animal poems can be understood as deeply attentive texts that use <em>human</em> language to explore how <em>nonhuman</em> bodies and minds exist outside of anthropocentric binaries, and shape not only our physical realities, but also our imagination.</p> Merle Marianne Feddersen Copyright (c) 2021 Leviathan: Interdisciplinary Journal in English 2021-03-12 2021-03-12 7 90–111 90–111 10.7146/lev.v0i7.125212 From Independent Publishers to Literary Festivals https://tidsskrift.dk/lev/article/view/125184 <p>This article examines the complex nature of cultural policy, economy and labour and their importance to the creative industries. Through an exploration of the publishing industry and the rising popularity of literary festivals and events, the article considers the challenges and the future of modern publishing and the role of funding and local policy in creating a diverse and inclusive literary identity. Furthermore, the article considers the role of publishers and literary festivals in facilitating and enabling this by creating sites for cultural and literary engagement in the face of a constantly changing industry dominated by algorithms, ebooks and new forms of production and distribution. The article therefore takes a closer look at the potential for literary festivals to fit into a modern publishing culture and the literary field as a whole, and uses local literary festival LiteratureXchange as an example of the potential of these events.&nbsp;</p> Clara Sortsøe Søndergaard Copyright (c) 2021 Leviathan: Interdisciplinary Journal in English 2021-03-12 2021-03-12 7 112–126 112–126 10.7146/lev.v0i7.125184 The Ambiguous Portrayal of Nature in Annihilation https://tidsskrift.dk/lev/article/view/125341 <p>This article examines how Alex Garland’s science fiction horror film <em>Annihilation </em>(2018) works as a form of eco-media, and how it has potential to influence its audience in a positive direction. I argue that the portrayal of nature in the film, from the different horror genres at play, to the themes of disease, destruction and renewal, and the stunning but eerie visuals, challenge the conceptions we have of the environment and climate change, and invites the audience to rethink the relationship between nature and humans.</p> Caroline Kjærulff Copyright (c) 2021 Leviathan: Interdisciplinary Journal in English 2021-03-12 2021-03-12 7 127–138 127–138 10.7146/lev.v0i7.125341 When Podcast Met True Crime https://tidsskrift.dk/lev/article/view/125213 <p>This MA thesis examines the connection between the rise of the podcasting medium and the rise of the true crime genre. The ways in which true crime and podcasting have influenced each other reflect the dynamic relationship between media, genre, technology, and audience behavior, which is ultimately useful in better understanding contemporary American popular culture. The true crime genre helped popularize the podcasting medium, and today, true crime podcasts hold a significant place within popular culture. Together, they went from niche to mainstream, and we might refer to this process as genre-medium coevolution. Throughout this thesis, it will become evident that neither genre nor medium is static, and whereas the two might have benefitted from each other at an early stage of development, they might not continue to.</p> Line Seistrup Clausen Stine Ausum Sikjær Copyright (c) 2021 Leviathan: Interdisciplinary Journal in English 2021-03-12 2021-03-12 7 139–214 139–214 10.7146/lev.v0i7.125213