JOYCE, S. Video Games in Transmedia Storyworlds: The Witcher and the Mothership Problem. Imagining the Impossible: International Journal for the Fantastic in Contemporary Media, [S. l.], v. 2, n. 1, 2023. DOI: 10.7146/imaginingtheimpossible.129696. Disponível em: https://tidsskrift.dk/imaginingtheimpossible/article/view/129696. Acesso em: 27 sep. 2024.